Age of Blood is an action game tackling a mix of fantasy and sci fi built using Unreal Engine 4. The game follows the adventures of Cael and Ariet as they take on the Scourge, a race of parasites from across the stars. During your quest to eradicate these aliens who are engaged in their own civil war, you’re also faced with the dangers of an aetherical realm inspired by Lovecraftian lore.
The project was originally my creation and I am currently co-designing it with lead programmer and writer, Joseph Marin. My primary role on the project has been environment art and level design.
Under Earth is a sci fi survival game built around puzzles and exploration, taking place 40 miles under the Earth’s surface a large research and refinery facility that has gone dark. The mission is simple: repair the output from the facility and rescue the distressed workers… if anyone is still alive down there.
My primary roles have been a mix of both environment art and prop art, as well as art direction consulting and research.